Модернизация IDA Pro. Учимся писать загрузчики на Python

в 12:27, , рубрики: ida pro, python, reverse, Блог компании Positive Technologies, загрузчик, Программирование, реверс-инжиниринг

Модернизация IDA Pro. Учимся писать загрузчики на Python - 1

Привет всем,

цикл статей по написанию разных полезных штук для IDA Pro продолжается. В прошлый раз мы исправляли процессорный модуль, а сегодня речь пойдёт о написании модуля-загрузчика (лоадера) для одной винтажной операционной системы, а именно — для AmigaOS. Писать будем на Python. Также я постараюсь раскрыть некоторые тонкости при работе с релоками (они же relocations), которые встречаются во многих исполняемых файлах (PE, ELF, MS-DOS и т.п.).

Введение

Те, кто уже работал ранее с форматом Amiga Hunk (в AmigaOS так называются объекты, содержащие исполняемый код: executable-, library-файлы, и т.д.) и загружал хотя бы один такой файл в IDA, наверняка видели, что загрузчик-то уже существует (более того, имеются даже исходники в IDA SDK):

Модернизация IDA Pro. Учимся писать загрузчики на Python - 2

Модернизация IDA Pro. Учимся писать загрузчики на Python - 3

Да, действительно, всё уже написано до нас, но… Реализовано всё настолько плохо, что работать с хоть каким-то нормальным исполняемым файлом становится просто невозможно.

Проблемы текущей реализации

Итак, вот список проблем:

  1. Релокации. В файлах Amiga Hunk их наличие — нормальная практика. И в существующей реализации они даже применяются при загрузке файла. Но делается это не всегда корректно (итоговая ссылка может быть подсчитана неправильно).
    Кроме того, вам не удастся сделать "Rebase program...". В лоадере эта функция отсутствует.
  2. Файл загружается по базовому адресу 0x00000000. Это определённо неправильно, поскольку по нулевому смещению грузятся различные системные библиотеки. В итоге ссылки на эти библиотеки создаются в адресном пространстве загруженного файла
  3. Загрузчику можно задавать различные флаги, которые не дают (либо, наоборот, позволяют) IDA выполнять те или иные «распознавательные» действия: определение указателей, массивов, ассемблерных инструкций.
    В ситуациях, когда дело не касается x86/x64/ARM, часто после загрузки файла ассемблерный листинг выглядит так, что от одного взгляда на него хочется закрыть IDA (а также удалить исследуемый файл и научиться пользоваться radare2). Виной тому установленные по умолчанию флаги загрузчика.

Модернизация IDA Pro. Учимся писать загрузчики на Python - 4

Пишем шаблон загрузчика

Собственно, написать загрузчик несложно. Есть три колбэка, которые нужно реализовать:

1) accept_file(li, filename)
Через эту функцию IDA определяет, можно ли использовать данный лоадер для загрузки файла filename

def accept_file(li, filename):
    li.seek(0)
    tag = li.read(4)
    if tag == 'TAG1':  # check if this file can be loaded
        return {'format': 'Super executable', 'processor': '68000'}
    else:
        return 0

2) load_file(li, neflags, format)
Здесь происходят загрузка содержимого файла в базу, создание сегментов/структур/типов, применение релоков и другие действия.

def load_file(li, neflags, format):
    # set processor type
    idaapi.set_processor_type('68000', ida_idp.SETPROC_LOADER)

    # set some flags
    idaapi.cvar.inf.af = idaapi.AF_CODE | idaapi.AF_JUMPTBL | idaapi.AF_USED | idaapi.AF_UNK | 
        idaapi.AF_PROC | idaapi.AF_LVAR | idaapi.AF_STKARG | idaapi.AF_REGARG | 
        idaapi.AF_TRACE | idaapi.AF_VERSP | idaapi.AF_ANORET | idaapi.AF_MEMFUNC | 
        idaapi.AF_TRFUNC | idaapi.AF_FIXUP | idaapi.AF_JFUNC | idaapi.AF_NULLSUB | 
        idaapi.AF_NULLSUB | idaapi.AF_IMMOFF | idaapi.AF_STRLIT

    FILE_OFFSET = 0x40  # real code starts here
    li.seek(FILE_OFFSET)
    data = li.read(li.size() - FILE_OFFSET)  # read all data except header

    IMAGE_BASE = 0x400000  # segment base (where to load)

    # load code into database
    idaapi.mem2base(data, IMAGE_BASE, FILE_OFFSET)

    # create code segment
    idaapi.add_segm(0, IMAGE_BASE, IMAGE_BASE + len(data), 'SEG01', 'CODE')

    return 1

3) move_segm(frm, to, sz, fileformatname)
Если в загружаемом файле есть релокации, то нельзя просто так взять и сменить базовый адрес. Необходимо пересчитать все релокации и пропатчить ссылки. В общем случае код будет всегда один и тот же. Здесь мы просто проходимся по всем созданным ранее релокам, добавляя к ним дельту и применяя патчи к байтам загруженного файла.

def move_segm(frm, to, sz, fileformatname):
    delta = to
    xEA = ida_fixup.get_first_fixup_ea()
    while xEA != idaapi.BADADDR:
        fd = ida_fixup.fixup_data_t(idaapi.FIXUP_OFF32)
        ida_fixup.get_fixup(xEA, fd)
        fd.off += delta

        if fd.get_type() == ida_fixup.FIXUP_OFF8:
            idaapi.put_byte(xEA, fd.off)
        elif fd.get_type() == ida_fixup.FIXUP_OFF16:
            idaapi.put_word(xEA, fd.off)
        elif fd.get_type() == ida_fixup.FIXUP_OFF32:
            idaapi.put_long(xEA, fd.off)

        fd.set(xEA)

        xEA = ida_fixup.get_next_fixup_ea(xEA)

    idaapi.cvar.inf.baseaddr = idaapi.cvar.inf.baseaddr + delta

    return 1

Шаблон загрузчика

import idaapi
import ida_idp
import ida_fixup

def accept_file(li, filename):
    li.seek(0)
    tag = li.read(4)
    if tag == 'TAG1':  # check if this file can be loaded
        return {'format': 'Super executable', 'processor': '68000'}
    else:
        return 0

def load_file(li, neflags, format):
    # set processor type
    idaapi.set_processor_type('68000', ida_idp.SETPROC_LOADER)

    # set some flags
    idaapi.cvar.inf.af = idaapi.AF_CODE | idaapi.AF_JUMPTBL | idaapi.AF_USED | idaapi.AF_UNK | 
             idaapi.AF_PROC | idaapi.AF_LVAR | idaapi.AF_STKARG | idaapi.AF_REGARG | 
             idaapi.AF_TRACE | idaapi.AF_VERSP | idaapi.AF_ANORET | idaapi.AF_MEMFUNC | 
             idaapi.AF_TRFUNC | idaapi.AF_FIXUP | idaapi.AF_JFUNC | idaapi.AF_NULLSUB | 
             idaapi.AF_NULLSUB | idaapi.AF_IMMOFF | idaapi.AF_STRLIT

    FILE_OFFSET = 0x40  # real code starts here
    li.seek(FILE_OFFSET)
    data = li.read(li.size() - FILE_OFFSET)  # read all data except header

    IMAGE_BASE = 0x400000  # segment base (where to load)

    # load code into database
    idaapi.mem2base(data, IMAGE_BASE, FILE_OFFSET)

    # create code segment
    idaapi.add_segm(0, IMAGE_BASE, IMAGE_BASE + len(data), 'SEG01', 'CODE')

    return 1

def move_segm(frm, to, sz, fileformatname):
    delta = to
    xEA = ida_fixup.get_first_fixup_ea()
    while xEA != idaapi.BADADDR:
        fd = ida_fixup.fixup_data_t(idaapi.FIXUP_OFF32)
        ida_fixup.get_fixup(xEA, fd)
        fd.off += delta

        if fd.get_type() == ida_fixup.FIXUP_OFF8:
            idaapi.put_byte(xEA, fd.off)
        elif fd.get_type() == ida_fixup.FIXUP_OFF16:
            idaapi.put_word(xEA, fd.off)
        elif fd.get_type() == ida_fixup.FIXUP_OFF32:
            idaapi.put_long(xEA, fd.off)

        fd.set(xEA)

        xEA = ida_fixup.get_next_fixup_ea(xEA)

    idaapi.cvar.inf.baseaddr = idaapi.cvar.inf.baseaddr + delta

    return 1

Пишем основной код загрузчика

Итак, с основами разобрались. Давайте подготовим себе «рабочее место». Не знаю, в чём кто любит писать код на Python, а я люблю это делать в PyCharm. Давайте создадим новый проект и добавим в пути для поиска импортов каталог из IDA:

Модернизация IDA Pro. Учимся писать загрузчики на Python - 5

Люди, которые уже сталкивались с вопросом эмуляции исполняемых файлов для AmigaOS, наверняка слышали о таком проекте, как amitools. В нём имеется практически полный набор инструментов для работы с Amiga Hunk (как для эмуляции, так и для просто парсинга). Предлагаю на его основе и сделать «загружалку» (лицензия проекта позволяет, да и наш загрузчик будет некоммерческим).

После непродолжительных поисков по amitools нашёлся файл BinFmtHunk.py. В нём реализованы парсинг файла, определение сегментов, релокаций и много чего ещё. Собственно, за само применение релоков отвечает файл Relocate.py.

Теперь самое сложное: нужно из всего этого дерева файлов amitools перетащить в наш файл загрузчика всё, на что есть ссылки в BinFmtHunk.py и Relocate.py, кое-где делая мелкие исправления.

Ещё одна штука, которую я хочу добавить, это определение для каждого сегмента позиции в файле, с которой были загруженные данные. Делается это путём добавления атрибута data_offset в два класса: HunkSegmentBlock и HunkOverlayBlock. Получается следующий код:

HunkSegmentBlock

class HunkSegmentBlock(HunkBlock):
    """HUNK_CODE, HUNK_DATA, HUNK_BSS"""

    def __init__(self, blk_id=None, data=None, data_offset=0, size_longs=0):
        HunkBlock.__init__(self)
        if blk_id is not None:
            self.blk_id = blk_id
        self.data = data
        self.data_offset = data_offset
        self.size_longs = size_longs

    def parse(self, f):
        size = self._read_long(f)
        self.size_longs = size
        if self.blk_id != HUNK_BSS:
            size *= 4
            self.data_offset = f.tell()
            self.data = f.read(size)

HunkOverlayBlock

class HunkOverlayBlock(HunkBlock):
    """HUNK_OVERLAY"""
    blk_id = HUNK_OVERLAY

    def __init__(self):
        HunkBlock.__init__(self)
        self.data_offset = 0
        self.data = None

    def parse(self, f):
        num_longs = self._read_long(f)
        self.data_offset = f.tell()
        self.data = f.read(num_longs * 4)

Теперь нужно добавить этот атрибут в класс Segment, который создаётся позднее из Hunk-блоков:

Segment

class Segment:
    def __init__(self, seg_type, size, data=None, data_offset=0, flags=0):
        self.seg_type = seg_type
        self.size = size
        self.data_offset = data_offset
        self.data = data
        self.flags = flags
        self.relocs = {}
        self.symtab = None
        self.id = None
        self.file_data = None
        self.debug_line = None

Далее для класса BinFmtHunk добавим использование data_offset при создании сегментов. Делается это в методе create_image_from_load_seg_file в цикле перечисления сегмент-блоков:

create_image_from_load_seg_file

    segs = lsf.get_segments()
    for seg in segs:
        # what type of segment to we have?
        blk_id = seg.seg_blk.blk_id
        size = seg.size_longs * 4
        data_offset = seg.seg_blk.data_offset
        data = seg.seg_blk.data
        if blk_id == HUNK_CODE:
            seg_type = SEGMENT_TYPE_CODE
        elif blk_id == HUNK_DATA:
            seg_type = SEGMENT_TYPE_DATA
        elif blk_id == HUNK_BSS:
            seg_type = SEGMENT_TYPE_BSS
        else:
            raise HunkParseError("Unknown Segment Type for BinImage: %d" % blk_id)
        # create seg
        bs = Segment(seg_type, size, data, data_offset)
        bs.set_file_data(seg)
        bi.add_segment(bs)

Пишем код для IDA-колбэков

Теперь, когда всё необходимое у нас есть, давайте напишем код для колбэков. Первым будет accept_file:

accept_file

def accept_file(li, filename):
    li.seek(0)

    bf = BinFmtHunk()
    tag = li.read(4)
    tagf = StringIO.StringIO(tag)

    if bf.is_image_fobj(tagf):
        return {'format': 'Amiga Hunk executable', 'processor': '68040'}
    else:
        return 0

Тут всё просто: читаем первые четыре байта, делаем из них виртуальный файл (StringIO) и передаём его в функцию is_image_fobj, которая возвращает True, если файл подходящего формата. В таком случае возвращаем словарь с двумя полями: format (текстовое описание загружаемого формата) и processor (под какую платформу написан исполняемый код).

Далее необходимо загрузить файл в IDB. Тут посложнее. Первое, что необходимо сделать, это принудительно установить тип процессора на необходимый Motorola 68040:

idaapi.set_processor_type('68040', ida_idp.SETPROC_LOADER)

Установим флаги для загрузчика, чтобы не распознавалась всякая дичь и не делались массивы из всего подряд (описание флагов можно почитать здесь):

idaapi.cvar.inf.af = idaapi.AF_CODE | idaapi.AF_JUMPTBL | idaapi.AF_USED | idaapi.AF_UNK | 
    idaapi.AF_PROC | idaapi.AF_LVAR | idaapi.AF_STKARG | idaapi.AF_REGARG | 
    idaapi.AF_TRACE | idaapi.AF_VERSP | idaapi.AF_ANORET | idaapi.AF_MEMFUNC | 
    idaapi.AF_TRFUNC | idaapi.AF_FIXUP | idaapi.AF_JFUNC | idaapi.AF_NULLSUB | 
    idaapi.AF_NULLSUB | idaapi.AF_IMMOFF | idaapi.AF_STRLIT

Передадим содержимое загружаемого файла в BinFmtHunk (парсинг и всё такое):

li.seek(0)
data = li.read(li.size())

bf = BinFmtHunk()
fobj = StringIO.StringIO(data)
bi = bf.load_image_fobj(fobj)

С нулевым адресом загрузки предлагаю расправиться выбрав другой ImageBase. К слову, исполняемые файлы в AmigaOS загружаются лишь по доступным адресам, виртуальных адресов там нет. Я выбрал 0x21F000, он красивый и вряд ли совпадёт с какой-нибудь константой. Применим его:

rel = Relocate(bi)

# new segment addresses are in this list
addrs = rel.get_seq_addrs(0x21F000)

# new segment datas with applied relocations are in this list
datas = rel.relocate(addrs)

Добавим стартовый адрес, с которого начинается исполнение программы:

# addrs[0] points to the first segment' entry point
# 1 means that the entry point contains some executable code
idaapi.add_entry(addrs[0], addrs[0], "start", 1)

Пора грузить сегменты в базу и создавать релоки (в терминологии IDA: reloc == fixup):

for seg in bi.get_segments():
    offset = addrs[seg.id]
    size = seg.size

    to_segs = seg.get_reloc_to_segs()
    for to_seg in to_segs:
        reloc = seg.get_reloc(to_seg)
        for r in reloc.get_relocs():
            offset2 = r.get_offset()
            rel_off = Relocate.read_long(datas[seg.id], offset2)
            addr = offset + rel_off + r.addend

            fd = idaapi.fixup_data_t(idaapi.FIXUP_OFF32)
            fd.off = addr
            fd.set(offset + offset2)

    idaapi.mem2base(str(datas[seg.id]), offset, seg.data_offset)
    idaapi.add_segm(0, offset, offset + size, 'SEG_%02d' % seg.id, seg.get_type_name())

Финалочка для load_file:

return 1

Код move_segm просто берём без изменений.

Итоговый код загрузчика и выводы

amiga_hunk.py

import idaapi
import ida_idp
import ida_fixup

import StringIO
import struct

HUNK_UNIT = 999
HUNK_NAME = 1000
HUNK_CODE = 1001
HUNK_DATA = 1002
HUNK_BSS = 1003
HUNK_ABSRELOC32 = 1004
HUNK_RELRELOC16 = 1005
HUNK_RELRELOC8 = 1006
HUNK_EXT = 1007
HUNK_SYMBOL = 1008
HUNK_DEBUG = 1009
HUNK_END = 1010
HUNK_HEADER = 1011

HUNK_OVERLAY = 1013
HUNK_BREAK = 1014
HUNK_DREL32 = 1015
HUNK_DREL16 = 1016
HUNK_DREL8 = 1017
HUNK_LIB = 1018
HUNK_INDEX = 1019
HUNK_RELOC32SHORT = 1020
HUNK_RELRELOC32 = 1021
HUNK_ABSRELOC16 = 1022

HUNK_PPC_CODE = 1257
HUNK_RELRELOC26 = 1260

hunk_names = {
    HUNK_UNIT: "HUNK_UNIT",
    HUNK_NAME: "HUNK_NAME",
    HUNK_CODE: "HUNK_CODE",
    HUNK_DATA: "HUNK_DATA",
    HUNK_BSS: "HUNK_BSS",
    HUNK_ABSRELOC32: "HUNK_ABSRELOC32",
    HUNK_RELRELOC16: "HUNK_RELRELOC16",
    HUNK_RELRELOC8: "HUNK_RELRELOC8",
    HUNK_EXT: "HUNK_EXT",
    HUNK_SYMBOL: "HUNK_SYMBOL",
    HUNK_DEBUG: "HUNK_DEBUG",
    HUNK_END: "HUNK_END",
    HUNK_HEADER: "HUNK_HEADER",
    HUNK_OVERLAY: "HUNK_OVERLAY",
    HUNK_BREAK: "HUNK_BREAK",
    HUNK_DREL32: "HUNK_DREL32",
    HUNK_DREL16: "HUNK_DREL16",
    HUNK_DREL8: "HUNK_DREL8",
    HUNK_LIB: "HUNK_LIB",
    HUNK_INDEX: "HUNK_INDEX",
    HUNK_RELOC32SHORT: "HUNK_RELOC32SHORT",
    HUNK_RELRELOC32: "HUNK_RELRELOC32",
    HUNK_ABSRELOC16: "HUNK_ABSRELOC16",
    HUNK_PPC_CODE: "HUNK_PPC_CODE",
    HUNK_RELRELOC26: "HUNK_RELRELOC26",
}

EXT_SYMB = 0
EXT_DEF = 1
EXT_ABS = 2
EXT_RES = 3
EXT_ABSREF32 = 129
EXT_ABSCOMMON = 130
EXT_RELREF16 = 131
EXT_RELREF8 = 132
EXT_DEXT32 = 133
EXT_DEXT16 = 134
EXT_DEXT8 = 135
EXT_RELREF32 = 136
EXT_RELCOMMON = 137
EXT_ABSREF16 = 138
EXT_ABSREF8 = 139
EXT_RELREF26 = 229

TYPE_UNKNOWN = 0
TYPE_LOADSEG = 1
TYPE_UNIT = 2
TYPE_LIB = 3

HUNK_TYPE_MASK = 0xffff

SEGMENT_TYPE_CODE = 0
SEGMENT_TYPE_DATA = 1
SEGMENT_TYPE_BSS = 2

BIN_IMAGE_TYPE_HUNK = 0

segment_type_names = [
    "CODE", "DATA", "BSS"
]

loadseg_valid_begin_hunks = [
    HUNK_CODE,
    HUNK_DATA,
    HUNK_BSS,
    HUNK_PPC_CODE
]

loadseg_valid_extra_hunks = [
    HUNK_ABSRELOC32,
    HUNK_RELOC32SHORT,
    HUNK_DEBUG,
    HUNK_SYMBOL,
    HUNK_NAME
]

class HunkParseError(Exception):
    def __init__(self, msg):
        self.msg = msg

    def __str__(self):
        return self.msg

class HunkBlock:
    """Base class for all hunk block types"""

    def __init__(self):
        pass

    blk_id = 0xdeadbeef
    sub_offset = None  # used inside LIB

    @staticmethod
    def _read_long(f):
        """read a 4 byte long"""
        data = f.read(4)
        if len(data) != 4:
            raise HunkParseError("read_long failed")
        return struct.unpack(">I", data)[0]

    @staticmethod
    def _read_word(f):
        """read a 2 byte word"""
        data = f.read(2)
        if len(data) != 2:
            raise HunkParseError("read_word failed")
        return struct.unpack(">H", data)[0]

    def _read_name(self, f):
        """read name stored in longs
           return size, string
        """
        num_longs = self._read_long(f)
        if num_longs == 0:
            return 0, ""
        else:
            return self._read_name_size(f, num_longs)

    @staticmethod
    def _read_name_size(f, num_longs):
        size = (num_longs & 0xffffff) * 4
        data = f.read(size)
        if len(data) < size:
            return -1, None
        endpos = data.find('')
        if endpos == -1:
            return size, data
        elif endpos == 0:
            return 0, ""
        else:
            return size, data[:endpos]

    @staticmethod
    def _write_long(f, v):
        data = struct.pack(">I", v)
        f.write(data)

    @staticmethod
    def _write_word(f, v):
        data = struct.pack(">H", v)
        f.write(data)

    def _write_name(self, f, s, tag=None):
        n = len(s)
        num_longs = int((n + 3) / 4)
        b = bytearray(num_longs * 4)
        if n > 0:
            b[0:n] = s
        if tag is not None:
            num_longs |= tag << 24
        self._write_long(f, num_longs)
        f.write(b)

class HunkHeaderBlock(HunkBlock):
    """HUNK_HEADER - header block of Load Modules"""

    blk_id = HUNK_HEADER

    def __init__(self):
        HunkBlock.__init__(self)
        self.reslib_names = []
        self.table_size = 0
        self.first_hunk = 0
        self.last_hunk = 0
        self.hunk_table = []

    def setup(self, hunk_sizes):
        # easy setup for given number of hunks
        n = len(hunk_sizes)
        if n == 0:
            raise HunkParseError("No hunks for HUNK_HEADER given")
        self.table_size = n
        self.first_hunk = 0
        self.last_hunk = n - 1
        self.hunk_table = hunk_sizes

    def parse(self, f):
        # parse resident library names (AOS 1.x only)
        while True:
            l, s = self._read_name(f)
            if l < 0:
                raise HunkParseError("Error parsing HUNK_HEADER names")
            elif l == 0:
                break
            self.reslib_names.append(s)

        # table size and hunk range
        self.table_size = self._read_long(f)
        self.first_hunk = self._read_long(f)
        self.last_hunk = self._read_long(f)
        if self.table_size < 0 or self.first_hunk < 0 or self.last_hunk < 0:
            raise HunkParseError("HUNK_HEADER invalid table_size or first_hunk or last_hunk")

        # determine number of hunks in size table
        num_hunks = self.last_hunk - self.first_hunk + 1
        for a in xrange(num_hunks):
            hunk_size = self._read_long(f)
            if hunk_size < 0:
                raise HunkParseError("HUNK_HEADER contains invalid hunk_size")
            # note that the upper bits are the target memory type. We only have FAST,
            # so let's forget about them for a moment.
            self.hunk_table.append(hunk_size & 0x3fffffff)

    def write(self, f):
        # write residents
        for reslib in self.reslib_names:
            self._write_name(f, reslib)
        self._write_long(f, 0)
        # table size and hunk range
        self._write_long(f, self.table_size)
        self._write_long(f, self.first_hunk)
        self._write_long(f, self.last_hunk)
        # sizes
        for hunk_size in self.hunk_table:
            self._write_long(f, hunk_size)

class HunkSegmentBlock(HunkBlock):
    """HUNK_CODE, HUNK_DATA, HUNK_BSS"""

    def __init__(self, blk_id=None, data=None, data_offset=0, size_longs=0):
        HunkBlock.__init__(self)
        if blk_id is not None:
            self.blk_id = blk_id
        self.data = data
        self.data_offset = data_offset
        self.size_longs = size_longs

    def parse(self, f):
        size = self._read_long(f)
        self.size_longs = size
        if self.blk_id != HUNK_BSS:
            size *= 4
            self.data_offset = f.tell()
            self.data = f.read(size)

    def write(self, f):
        self._write_long(f, self.size_longs)

        if self.data is not None:
            f.write(self.data)

class HunkRelocLongBlock(HunkBlock):
    """HUNK_ABSRELOC32 - relocations stored in longs"""

    def __init__(self, blk_id=None, relocs=None):
        HunkBlock.__init__(self)
        if blk_id is not None:
            self.blk_id = blk_id
        # map hunk number to list of relocations (i.e. byte offsets in long)
        if relocs is None:
            self.relocs = []
        else:
            self.relocs = relocs

    def parse(self, f):
        while True:
            num = self._read_long(f)
            if num == 0:
                break
            hunk_num = self._read_long(f)
            offsets = []
            for i in xrange(num):
                off = self._read_long(f)
                offsets.append(off)
            self.relocs.append((hunk_num, offsets))

    def write(self, f):
        for reloc in self.relocs:
            hunk_num, offsets = reloc
            self._write_long(f, len(offsets))
            self._write_long(f, hunk_num)
            for off in offsets:
                self._write_long(f, off)
        self._write_long(f, 0)

class HunkRelocWordBlock(HunkBlock):
    """HUNK_RELOC32SHORT - relocations stored in words"""

    def __init__(self, blk_id=None, relocs=None):
        HunkBlock.__init__(self)
        if blk_id is not None:
            self.blk_id = blk_id
        # list of tuples (hunk_no, [offsets])
        if relocs is None:
            self.relocs = []
        else:
            self.relocs = relocs

    def parse(self, f):
        num_words = 0
        while True:
            num_offs = self._read_word(f)
            num_words += 1
            if num_offs == 0:
                break
            hunk_num = self._read_word(f)
            num_words += num_offs + 1
            offsets = []
            for i in xrange(num_offs):
                off = self._read_word(f)
                offsets.append(off)
            self.relocs.append((hunk_num, offsets))
        # pad to long
        if num_words % 2 == 1:
            self._read_word(f)

    def write(self, f):
        num_words = 0
        for hunk_num, offsets in self.relocs:
            num_offs = len(offsets)
            self._write_word(f, num_offs)
            self._write_word(f, hunk_num)
            for i in xrange(num_offs):
                self._write_word(f, offsets[i])
            num_words += 2 + num_offs
        # end
        self._write_word(f, 0)
        num_words += 1
        # padding?
        if num_words % 2 == 1:
            self._write_word(f, 0)

class HunkEndBlock(HunkBlock):
    """HUNK_END"""
    blk_id = HUNK_END

    def parse(self, f):
        pass

    def write(self, f):
        pass

class HunkOverlayBlock(HunkBlock):
    """HUNK_OVERLAY"""
    blk_id = HUNK_OVERLAY

    def __init__(self):
        HunkBlock.__init__(self)
        self.data_offset = 0
        self.data = None

    def parse(self, f):
        num_longs = self._read_long(f)
        self.data_offset = f.tell()
        self.data = f.read(num_longs * 4)

    def write(self, f):
        self._write_long(f, int(self.data / 4))
        f.write(self.data)

class HunkBreakBlock(HunkBlock):
    """HUNK_BREAK"""
    blk_id = HUNK_BREAK

    def parse(self, f):
        pass

    def write(self, f):
        pass

class HunkDebugBlock(HunkBlock):
    """HUNK_DEBUG"""
    blk_id = HUNK_DEBUG

    def __init__(self, debug_data=None):
        HunkBlock.__init__(self)
        self.debug_data = debug_data

    def parse(self, f):
        num_longs = self._read_long(f)
        num_bytes = num_longs * 4
        self.debug_data = f.read(num_bytes)

    def write(self, f):
        num_longs = int(len(self.debug_data) / 4)
        self._write_long(f, num_longs)
        f.write(self.debug_data)

class HunkSymbolBlock(HunkBlock):
    """HUNK_SYMBOL"""
    blk_id = HUNK_SYMBOL

    def __init__(self, symbols=None):
        HunkBlock.__init__(self)
        if symbols is None:
            self.symbols = []
        else:
            self.symbols = symbols

    def parse(self, f):
        while True:
            s, n = self._read_name(f)
            if s == 0:
                break
            off = self._read_long(f)
            self.symbols.append((n, off))

    def write(self, f):
        for sym, off in self.symbols:
            self._write_name(f, sym)
            self._write_long(f, off)
        self._write_long(f, 0)

class HunkUnitBlock(HunkBlock):
    """HUNK_UNIT"""
    blk_id = HUNK_UNIT

    def __init__(self):
        HunkBlock.__init__(self)
        self.name = None

    def parse(self, f):
        _, self.name = self._read_name(f)

    def write(self, f):
        self._write_name(f, self.name)

class HunkNameBlock(HunkBlock):
    """HUNK_NAME"""
    blk_id = HUNK_NAME

    def __init__(self):
        HunkBlock.__init__(self)
        self.name = None

    def parse(self, f):
        _, self.name = self._read_name(f)

    def write(self, f):
        self._write_name(f, self.name)

class HunkExtEntry:
    """helper class for HUNK_EXT entries"""

    def __init__(self, name, ext_type, value, bss_size, offsets):
        self.name = name
        self.ext_type = ext_type
        self.def_value = value  # defs only
        self.bss_size = bss_size  # ABSCOMMON only
        self.ref_offsets = offsets  # refs only: list of offsets

class HunkExtBlock(HunkBlock):
    """HUNK_EXT"""
    blk_id = HUNK_EXT

    def __init__(self):
        HunkBlock.__init__(self)
        self.entries = []

    def parse(self, f):
        while True:
            tag = self._read_long(f)
            if tag == 0:
                break
            ext_type = tag >> 24
            name_len = tag & 0xffffff
            _, name = self._read_name_size(f, name_len)
            # add on for type
            bss_size = None
            offsets = None
            value = None
            # ABSCOMMON -> bss size
            if ext_type == EXT_ABSCOMMON:
                bss_size = self._read_long(f)
            # is a reference
            elif ext_type >= 0x80:
                num_refs = self._read_long(f)
                offsets = []
                for i in xrange(num_refs):
                    off = self._read_long(f)
                    offsets.append(off)
            # is a definition
            else:
                value = self._read_long(f)
            e = HunkExtEntry(name, ext_type, value, bss_size, offsets)
            self.entries.append(e)

    def write(self, f):
        for entry in self.entries:
            ext_type = entry.ext_type
            self._write_name(f, entry.name, tag=ext_type)
            # ABSCOMMON
            if ext_type == EXT_ABSCOMMON:
                self._write_long(f, entry.bss_size)
            # is a reference
            elif ext_type >= 0x80:
                num_offsets = len(entry.ref_offsets)
                self._write_long(f, num_offsets)
                for off in entry.ref_offsets:
                    self._write_long(f, off)
            # is a definition
            else:
                self._write_long(f, entry.def_value)
        self._write_long(f, 0)

class HunkLibBlock(HunkBlock):
    """HUNK_LIB"""
    blk_id = HUNK_LIB

    def __init__(self):
        HunkBlock.__init__(self)
        self.blocks = []
        self.offsets = []

    def parse(self, f, is_load_seg=False):
        num_longs = self._read_long(f)
        pos = f.tell()
        end_pos = pos + num_longs * 4
        # first read block id
        while pos < end_pos:
            tag = f.read(4)
            # EOF
            if len(tag) == 0:
                break
            elif len(tag) != 4:
                raise HunkParseError("Hunk block tag too short!")
            blk_id = struct.unpack(">I", tag)[0]
            # mask out mem flags
            blk_id = blk_id & HUNK_TYPE_MASK
            # look up block type
            if blk_id in hunk_block_type_map:
                blk_type = hunk_block_type_map[blk_id]
                # create block and parse
                block = blk_type()
                block.blk_id = blk_id
                block.parse(f)
                self.offsets.append(pos)
                self.blocks.append(block)
            else:
                raise HunkParseError("Unsupported hunk type: %04d" % blk_id)
            pos = f.tell()

    def write(self, f):
        # write dummy length (fill in later)
        pos = f.tell()
        start = pos
        self._write_long(f, 0)
        self.offsets = []
        # write blocks
        for block in self.blocks:
            block_id = block.blk_id
            block_id_raw = struct.pack(">I", block_id)
            f.write(block_id_raw)
            # write block itself
            block.write(f)
            # update offsets
            self.offsets.append(pos)
            pos = f.tell()
        # fill in size
        end = f.tell()
        size = end - start - 4
        num_longs = size / 4
        f.seek(start, 0)
        self._write_long(f, num_longs)
        f.seek(end, 0)

class HunkIndexUnitEntry:
    def __init__(self, name_off, first_hunk_long_off):
        self.name_off = name_off
        self.first_hunk_long_off = first_hunk_long_off
        self.index_hunks = []

class HunkIndexHunkEntry:
    def __init__(self, name_off, hunk_longs, hunk_ctype):
        self.name_off = name_off
        self.hunk_longs = hunk_longs
        self.hunk_ctype = hunk_ctype
        self.sym_refs = []
        self.sym_defs = []

class HunkIndexSymbolRef:
    def __init__(self, name_off):
        self.name_off = name_off

class HunkIndexSymbolDef:
    def __init__(self, name_off, value, sym_ctype):
        self.name_off = name_off
        self.value = value
        self.sym_ctype = sym_ctype

class HunkIndexBlock(HunkBlock):
    """HUNK_INDEX"""
    blk_id = HUNK_INDEX

    def __init__(self):
        HunkBlock.__init__(self)
        self.strtab = None
        self.units = []

    def parse(self, f):
        num_longs = self._read_long(f)
        num_words = num_longs * 2
        # string table size
        strtab_size = self._read_word(f)
        self.strtab = f.read(strtab_size)
        num_words = num_words - (strtab_size / 2) - 1
        # read index unit blocks
        while num_words > 1:
            # unit description
            name_off = self._read_word(f)
            first_hunk_long_off = self._read_word(f)
            num_hunks = self._read_word(f)
            num_words -= 3
            unit_entry = HunkIndexUnitEntry(name_off, first_hunk_long_off)
            self.units.append(unit_entry)
            for i in xrange(num_hunks):
                # hunk description
                name_off = self._read_word(f)
                hunk_longs = self._read_word(f)
                hunk_ctype = self._read_word(f)
                hunk_entry = HunkIndexHunkEntry(name_off, hunk_longs, hunk_ctype)
                unit_entry.index_hunks.append(hunk_entry)
                # refs
                num_refs = self._read_word(f)
                for j in xrange(num_refs):
                    name_off = self._read_word(f)
                    hunk_entry.sym_refs.append(HunkIndexSymbolRef(name_off))
                # defs
                num_defs = self._read_word(f)
                for j in xrange(num_defs):
                    name_off = self._read_word(f)
                    value = self._read_word(f)
                    stype = self._read_word(f)
                    hunk_entry.sym_defs.append(HunkIndexSymbolDef(name_off, value, stype))
                # calc word size
                num_words = num_words - (5 + num_refs + num_defs * 3)
        # alignment word?
        if num_words == 1:
            self._read_word(f)

    def write(self, f):
        # write dummy size
        num_longs_pos = f.tell()
        self._write_long(f, 0)
        num_words = 0
        # write string table
        size_strtab = len(self.strtab)
        self._write_word(f, size_strtab)
        f.write(self.strtab)
        num_words += size_strtab / 2 + 1
        # write unit blocks
        for unit in self.units:
            self._write_word(f, unit.name_off)
            self._write_word(f, unit.first_hunk_long_off)
            self._write_word(f, len(unit.index_hunks))
            num_words += 3
            for index in unit.index_hunks:
                self._write_word(f, index.name_off)
                self._write_word(f, index.hunk_longs)
                self._write_word(f, index.hunk_ctype)
                # refs
                num_refs = len(index.sym_refs)
                self._write_word(f, num_refs)
                for sym_ref in index.sym_refs:
                    self._write_word(f, sym_ref.name_off)
                # defs
                num_defs = len(index.sym_defs)
                self._write_word(f, num_defs)
                for sym_def in index.sym_defs:
                    self._write_word(f, sym_def.name_off)
                    self._write_word(f, sym_def.value)
                    self._write_word(f, sym_def.sym_ctype)
                # count words
                num_words += 5 + num_refs + num_defs * 3
        # alignment word?
        if num_words % 2 == 1:
            num_words += 1
            self._write_word(f, 0)
        # fill in real size
        pos = f.tell()
        f.seek(num_longs_pos, 0)
        self._write_long(f, num_words / 2)
        f.seek(pos, 0)

# map the hunk types to the block classes
hunk_block_type_map = {
    # Load Module
    HUNK_HEADER: HunkHeaderBlock,
    HUNK_CODE: HunkSegmentBlock,
    HUNK_DATA: HunkSegmentBlock,
    HUNK_BSS: HunkSegmentBlock,
    HUNK_ABSRELOC32: HunkRelocLongBlock,
    HUNK_RELOC32SHORT: HunkRelocWordBlock,
    HUNK_END: HunkEndBlock,
    HUNK_DEBUG: HunkDebugBlock,
    HUNK_SYMBOL: HunkSymbolBlock,
    # Overlays
    HUNK_OVERLAY: HunkOverlayBlock,
    HUNK_BREAK: HunkBreakBlock,
    # Object Module
    HUNK_UNIT: HunkUnitBlock,
    HUNK_NAME: HunkNameBlock,
    HUNK_RELRELOC16: HunkRelocLongBlock,
    HUNK_RELRELOC8: HunkRelocLongBlock,
    HUNK_DREL32: HunkRelocLongBlock,
    HUNK_DREL16: HunkRelocLongBlock,
    HUNK_DREL8: HunkRelocLongBlock,
    HUNK_EXT: HunkExtBlock,
    # New Library
    HUNK_LIB: HunkLibBlock,
    HUNK_INDEX: HunkIndexBlock
}

class HunkBlockFile:
    """The HunkBlockFile holds the list of blocks found in a hunk file"""

    def __init__(self, blocks=None):
        if blocks is None:
            self.blocks = []
        else:
            self.blocks = blocks

    def get_blocks(self):
        return self.blocks

    def set_blocks(self, blocks):
        self.blocks = blocks

    def read_path(self, path_name, is_load_seg=False):
        f = open(path_name, "rb")
        self.read(f, is_load_seg)
        f.close()

    def read(self, f, is_load_seg=False):
        """read a hunk file and fill block list"""
        while True:
            # first read block id
            tag = f.read(4)
            # EOF
            if len(tag) == 0:
                break
            elif len(tag) != 4:
                raise HunkParseError("Hunk block tag too short!")
            blk_id = struct.unpack(">I", tag)[0]
            # mask out mem flags
            blk_id = blk_id & HUNK_TYPE_MASK
            # look up block type
            if blk_id in hunk_block_type_map:
                # v37 special case: 1015 is 1020 (HUNK_RELOC32SHORT)
                # we do this only in LoadSeg() files
                if is_load_seg and blk_id == HUNK_DREL32:
                    blk_id = HUNK_RELOC32SHORT
                blk_type = hunk_block_type_map[blk_id]
                # create block and parse
                block = blk_type()
                block.blk_id = blk_id
                block.parse(f)
                self.blocks.append(block)
            else:
                raise HunkParseError("Unsupported hunk type: %04d" % blk_id)

    def write_path(self, path_name):
        f = open(path_name, "wb")
        self.write(f)
        f.close()

    def write(self, f, is_load_seg=False):
        """write a hunk file back to file object"""
        for block in self.blocks:
            # write block id
            block_id = block.blk_id
            # convert id
            if is_load_seg and block_id == HUNK_RELOC32SHORT:
                block_id = HUNK_DREL32
            block_id_raw = struct.pack(">I", block_id)
            f.write(block_id_raw)
            # write block itself
            block.write(f)

    def detect_type(self):
        """look at blocks and try to deduce the type of hunk file"""
        if len(self.blocks) == 0:
            return TYPE_UNKNOWN
        first_block = self.blocks[0]
        blk_id = first_block.blk_id
        return self._map_blkid_to_type(blk_id)

    def peek_type(self, f):
        """look into given file obj stream to determine file format.
           stream is read and later on seek'ed back."""
        pos = f.tell()
        tag = f.read(4)
        # EOF
        if len(tag) == 0:
            return TYPE_UNKNOWN
        elif len(tag) != 4:
            f.seek(pos, 0)
            return TYPE_UNKNOWN
        else:
            blk_id = struct.unpack(">I", tag)[0]
            f.seek(pos, 0)
            return self._map_blkid_to_type(blk_id)

    @staticmethod
    def _map_blkid_to_type(blk_id):
        if blk_id == HUNK_HEADER:
            return TYPE_LOADSEG
        elif blk_id == HUNK_UNIT:
            return TYPE_UNIT
        elif blk_id == HUNK_LIB:
            return TYPE_LIB
        else:
            return TYPE_UNKNOWN

    def get_block_type_names(self):
        """return a string array with the names of all block types"""
        res = []
        for blk in self.blocks:
            blk_id = blk.blk_id
            name = hunk_names[blk_id]
            res.append(name)
        return res

class DebugLineEntry:
    def __init__(self, offset, src_line, flags=0):
        self.offset = offset
        self.src_line = src_line
        self.flags = flags
        self.file_ = None

    def get_offset(self):
        return self.offset

    def get_src_line(self):
        return self.src_line

    def get_flags(self):
        return self.flags

    def get_file(self):
        return self.file_

class DebugLineFile:
    def __init__(self, src_file, dir_name=None, base_offset=0):
        self.src_file = src_file
        self.dir_name = dir_name
        self.base_offset = base_offset
        self.entries = []

    def get_src_file(self):
        return self.src_file

    def get_dir_name(self):
        return self.dir_name

    def get_entries(self):
        return self.entries

    def get_base_offset(self):
        return self.base_offset

    def add_entry(self, e):
        self.entries.append(e)
        e.file_ = self

class DebugLine:
    def __init__(self):
        self.files = []

    def add_file(self, src_file):
        self.files.append(src_file)

    def get_files(self):
        return self.files

class Symbol:
    def __init__(self, offset, name, file_name=None):
        self.offset = offset
        self.name = name
        self.file_name = file_name

    def get_offset(self):
        return self.offset

    def get_name(self):
        return self.name

    def get_file_name(self):
        return self.file_name

class SymbolTable:
    def __init__(self):
        self.symbols = []

    def add_symbol(self, symbol):
        self.symbols.append(symbol)

    def get_symbols(self):
        return self.symbols

class Reloc:
    def __init__(self, offset, width=2, addend=0):
        self.offset = offset
        self.width = width
        self.addend = addend

    def get_offset(self):
        return self.offset

    def get_width(self):
        return self.width

    def get_addend(self):
        return self.addend

class Relocations:
    def __init__(self, to_seg):
        self.to_seg = to_seg
        self.entries = []

    def add_reloc(self, reloc):
        self.entries.append(reloc)

    def get_relocs(self):
        return self.entries

class Segment:
    def __init__(self, seg_type, size, data=None, data_offset=0, flags=0):
        self.seg_type = seg_type
        self.size = size
        self.data_offset = data_offset
        self.data = data
        self.flags = flags
        self.relocs = {}
        self.symtab = None
        self.id = None
        self.file_data = None
        self.debug_line = None

    def __str__(self):
        # relocs
        relocs = []
        for to_seg in self.relocs:
            r = self.relocs[to_seg]
            relocs.append("(#%d:size=%d)" % (to_seg.id, len(r.entries)))
        # symtab
        if self.symtab is not None:
            symtab = "symtab=#%d" % len(self.symtab.symbols)
        else:
            symtab = ""
        # debug_line
        if self.debug_line is not None:
            dl_files = self.debug_line.get_files()
            file_info = []
            for dl_file in dl_files:
                n = len(dl_file.entries)
                file_info.append("(%s:#%d)" % (dl_file.src_file, n))
            debug_line = "debug_line=" + ",".join(file_info)
        else:
            debug_line = ""
        # summary
        return "[#%d:%s:size=%d,flags=%d,%s,%s,%s]" % (self.id,
                                                       segment_type_names[self.seg_type], self.size, self.flags,
                                                       ",".join(relocs), symtab, debug_line)

    def get_type(self):
        return self.seg_type

    def get_type_name(self):
        return segment_type_names[self.seg_type]

    def get_size(self):
        return self.size

    def get_data(self):
        return self.data

    def add_reloc(self, to_seg, relocs):
        self.relocs[to_seg] = relocs

    def get_reloc_to_segs(self):
        keys = self.relocs.keys()
        return sorted(keys, key=lambda x: x.id)

    def get_reloc(self, to_seg):
        if to_seg in self.relocs:
            return self.relocs[to_seg]
        else:
            return None

    def set_symtab(self, symtab):
        self.symtab = symtab

    def get_symtab(self):
        return self.symtab

    def set_debug_line(self, debug_line):
        self.debug_line = debug_line

    def get_debug_line(self):
        return self.debug_line

    def set_file_data(self, file_data):
        """set associated loaded binary file"""
        self.file_data = file_data

    def get_file_data(self):
        """get associated loaded binary file"""
        return self.file_data

    def find_symbol(self, offset):
        symtab = self.get_symtab()
        if symtab is None:
            return None
        for symbol in symtab.get_symbols():
            off = symbol.get_offset()
            if off == offset:
                return symbol.get_name()
        return None

    def find_reloc(self, offset, size):
        to_segs = self.get_reloc_to_segs()
        for to_seg in to_segs:
            reloc = self.get_reloc(to_seg)
            for r in reloc.get_relocs():
                off = r.get_offset()
                if offset <= off <= (offset + size):
                    return r, to_seg, off
        return None

    def find_debug_line(self, offset):
        debug_line = self.debug_line
        if debug_line is None:
            return None
        for df in debug_line.get_files():
            for e in df.get_entries():
                if e.get_offset() == offset:
                    return e
        return None

class BinImage:
    """A binary image contains all the segments of a program's binary image.
    """

    def __init__(self, file_type):
        self.segments = []
        self.file_data = None
        self.file_type = file_type

    def __str__(self):
        return "<%s>" % ",".join(map(str, self.segments))

    def get_size(self):
        total_size = 0
        for seg in self.segments:
            total_size += seg.get_size()
        return total_size

    def add_segment(self, seg):
        seg.id = len(self.segments)
        self.segments.append(seg)

    def get_segments(self):
        return self.segments

    def set_file_data(self, file_data):
        """set associated loaded binary file"""
        self.file_data = file_data

    def get_file_data(self):
        """get associated loaded binary file"""
        return self.file_data

    def get_segment_names(self):
        names = []
        for seg in self.segments:
            names.append(seg.get_type_name())
        return names

class HunkDebugLineEntry:
    def __init__(self, offset, src_line):
        self.offset = offset
        self.src_line = src_line

    def __str__(self):
        return "[+%08x: %d]" % (self.offset, self.src_line)

    def get_offset(self):
        return self.offset

    def get_src_line(self):
        return self.src_line

class HunkDebugLine:
    """structure to hold source line info"""

    def __init__(self, src_file, base_offset):
        self.tag = 'LINE'
        self.src_file = src_file
        self.base_offset = base_offset
        self.entries = []

    def add_entry(self, offset, src_line):
        self.entries.append(HunkDebugLineEntry(offset, src_line))

    def __str__(self):
        prefix = "{%s,%s,@%08x:" % (self.tag, self.src_file, self.base_offset)
        return prefix + ",".join(map(str, self.entries)) + "}"

    def get_src_file(self):
        return self.src_file

    def get_base_offset(self):
        return self.base_offset

    def get_entries(self):
        return self.entries

class HunkDebugAny:
    def __init__(self, tag, data, base_offset):
        self.tag = tag
        self.data = data
        self.base_offset = base_offset

    def __str__(self):
        return "{%s,%d,%s}" % (self.tag, self.base_offset, self.data)

class HunkDebug:
    def encode(self, debug_info):
        """encode a debug info and return a debug_data chunk"""
        out = StringIO.StringIO()
        # +0: base offset
        self._write_long(out, debug_info.base_offset)
        # +4: type tag
        tag = debug_info.tag
        out.write(tag)
        if tag == 'LINE':
            # file name
            self._write_string(out, debug_info.src_file)
            # entries
            for e in debug_info.entries:
                self._write_long(out, e.src_line)
                self._write_long(out, e.offset)
        elif tag == 'HEAD':
            out.write("DBGV01")
            out.write(debug_info.data)
        else:  # any
            out.write(debug_info.data)
        # retrieve result
        res = out.getvalue()
        out.close()
        return res

    def decode(self, debug_data):
        """decode a data block from a debug hunk"""
        if len(debug_data) < 12:
            return None
        # +0: base_offset for file
        base_offset = self._read_long(debug_data, 0)
        # +4: tag
        tag = debug_data[4:8]
        if tag == 'LINE':  # SAS/C source line info
            # +8: string file name
            src_file, src_size = self._read_string(debug_data, 8)
            dl = HunkDebugLine(src_file, base_offset)
            off = 12 + src_size
            num = (len(debug_data) - off) / 8
            for i in range(num):
                src_line = self._read_long(debug_data, off)
                offset = self._read_long(debug_data, off + 4)
                off += 8
                dl.add_entry(offset, src_line)
            return dl
        elif tag == 'HEAD':
            tag2 = debug_data[8:16]
            assert tag2 == "DBGV01"
            data = debug_data[16:]
            return HunkDebugAny(tag, data, base_offset)
        else:
            data = debug_data[8:]
            return HunkDebugAny(tag, data, base_offset)

    def _read_string(self, buf, pos):
        size = self._read_long(buf, pos) * 4
        off = pos + 4
        data = buf[off:off + size]
        pos = data.find('')
        if pos == 0:
            return "", size
        elif pos != -1:
            return data[:pos], size
        else:
            return data, size

    def _write_string(self, f, s):
        n = len(s)
        num_longs = int((n + 3) / 4)
        self._write_long(f, num_longs)
        add = num_longs * 4 - n
        if add > 0:
            s += '' * add
        f.write(s)

    def _read_long(self, buf, pos):
        return struct.unpack_from(">I", buf, pos)[0]

    def _write_long(self, f, v):
        data = struct.pack(">I", v)
        f.write(data)

class HunkSegment:
    """holds a code, data, or bss hunk/segment"""

    def __init__(self):
        self.blocks = None
        self.seg_blk = None
        self.symbol_blk = None
        self.reloc_blks = None
        self.debug_blks = None
        self.debug_infos = None

    def __repr__(self):
        return "[seg=%s,symbol=%s,reloc=%s,debug=%s,debug_info=%s]" % 
               (self._blk_str(self.seg_blk),
                self._blk_str(self.symbol_blk),
                self._blk_str_list(self.reloc_blks),
                self._blk_str_list(self.debug_blks),
                self._debug_infos_str())

    def setup_code(self, data):
        data, size_longs = self._pad_data(data)
        self.seg_blk = HunkSegmentBlock(HUNK_CODE, data, size_longs)

    def setup_data(self, data):
        data, size_longs = self._pad_data(data)
        self.seg_blk = HunkSegmentBlock(HUNK_DATA, data, size_longs)

    @staticmethod
    def _pad_data(data):
        size_bytes = len(data)
        bytes_mod = size_bytes % 4
        if bytes_mod > 0:
            add = 4 - bytes_mod
            data = data + '' * add
        size_long = int((size_bytes + 3) / 4)
        return data, size_long

    def setup_bss(self, size_bytes):
        size_longs = int((size_bytes + 3) / 4)
        self.seg_blk = HunkSegmentBlock(HUNK_BSS, None, size_longs)

    def setup_relocs(self, relocs, force_long=False):
        """relocs: ((hunk_num, (off1, off2, ...)), ...)"""
        if force_long:
            use_short = False
        else:
            use_short = self._are_relocs_short(relocs)
        if use_short:
            self.reloc_blks = [HunkRelocWordBlock(HUNK_RELOC32SHORT, relocs)]
        else:
            self.reloc_blks = [HunkRelocLongBlock(HUNK_ABSRELOC32, relocs)]

    def setup_symbols(self, symbols):
        """symbols: ((name, off), ...)"""
        self.symbol_blk = HunkSymbolBlock(symbols)

    def setup_debug(self, debug_info):
        if self.debug_infos is None:
            self.debug_infos = []
        self.debug_infos.append(debug_info)
        hd = HunkDebug()
        debug_data = hd.encode(debug_info)
        blk = HunkDebugBlock(debug_data)
        if self.debug_blks is None:
            self.debug_blks = []
        self.debug_blks.append(blk)

    @staticmethod
    def _are_relocs_short(relocs):
        for hunk_num, offsets in relocs:
            for off in offsets:
                if off > 65535:
                    return False
        return True

    def _debug_infos_str(self):
        if self.debug_infos is None:
            return "n/a"
        else:
            return ",".join(map(str, self.debug_infos))

    @staticmethod
    def _blk_str(blk):
        if blk is None:
            return "n/a"
        else:
            return hunk_names[blk.blk_id]

    @staticmethod
    def _blk_str_list(blk_list):
        res = []
        if blk_list is None:
            return "n/a"
        for blk in blk_list:
            res.append(hunk_names[blk.blk_id])
        return ",".join(res)

    def parse(self, blocks):
        hd = HunkDebug()
        self.blocks = blocks
        for blk in blocks:
            blk_id = blk.blk_id
            if blk_id in loadseg_valid_begin_hunks:
                self.seg_blk = blk
            elif blk_id == HUNK_SYMBOL:
                if self.symbol_blk is None:
                    self.symbol_blk = blk
                else:
                    raise Exception("duplicate symbols in hunk")
            elif blk_id == HUNK_DEBUG:
                if self.debug_blks is None:
                    self.debug_blks = []
                self.debug_blks.append(blk)
                # decode hunk debug info
                debug_info = hd.decode(blk.debug_data)
                if debug_info is not None:
                    if self.debug_infos is None:
                        self.debug_infos = []
                    self.debug_infos.append(debug_info)
            elif blk_id in (HUNK_ABSRELOC32, HUNK_RELOC32SHORT):
                if self.reloc_blks is None:
                    self.reloc_blks = []
                self.reloc_blks.append(blk)
            else:
                raise HunkParseError("invalid hunk block")

    def create(self, blocks):
        # already has blocks?
        if self.blocks is not None:
            blocks += self.blocks
            return self.seg_blk.size_longs
        # start with segment block
        if self.seg_blk is None:
            raise HunkParseError("no segment block!")
        self.blocks = [self.seg_blk]
        # has relocations
        if self.reloc_blks is not None:
            self.blocks += self.reloc_blks
        # has debug?
        if self.debug_blks is not None:
            self.blocks += self.debug_blks
        # has symbols?
        if self.symbol_blk is not None:
            self.blocks.append(self.symbol_blk)
        # store blocks
        blocks += self.blocks
        # return size of segment
        return self.seg_blk.size_longs

class BinFmtHunk:
    """Handle Amiga's native Hunk file format"""

    def __init__(self):
        pass

    def is_image(self, path):
        """check if a given file is a hunk LoadSeg file"""
        with open(path, "rb") as f:
            return self.is_image_fobj(f)

    @staticmethod
    def is_image_fobj(fobj):
        """check if a given fobj is a hunk LoadSeg file"""
        bf = HunkBlockFile()
        bf_type = bf.peek_type(fobj)
        return bf_type == TYPE_LOADSEG

    def load_image(self, path):
        """load a BinImage from a hunk file given via path"""
        with open(path, "rb") as f:
            return self.load_image_fobj(f)

    def load_image_fobj(self, fobj):
        """load a BinImage from a hunk file given via file obj"""
        # read the hunk blocks
        bf = HunkBlockFile()
        bf.read(fobj, is_load_seg=True)
        # derive load seg file
        lsf = HunkLoadSegFile()
        lsf.parse_block_file(bf)
        # convert load seg file
        return self.create_image_from_load_seg_file(lsf)

    def save_image(self, path, bin_img):
        """save a BinImage to a hunk file given via path"""
        with open(path, "wb") as f:
            self.save_image_fobj(f, bin_img)

    def save_image_fobj(self, fobj, bin_img):
        """save a BinImage to a hunk file given via file obj"""
        lsf = self.create_load_seg_file_from_image(bin_img)
        bf = lsf.create_block_file()
        bf.write(fobj, is_load_seg=True)

    def create_load_seg_file_from_image(self, bin_img):
        """create a HunkLodSegFile from a BinImage"""
        lsf = HunkLoadSegFile()
        for seg in bin_img.segments:
            seg_type = seg.get_type()
            # create HunkSegment
            lseg = HunkSegment()
            lsf.add_segment(lseg)
            if seg_type == SEGMENT_TYPE_CODE:
                lseg.setup_code(seg.data)
            elif seg_type == SEGMENT_TYPE_DATA:
                lseg.setup_data(seg.data)
            elif seg_type == SEGMENT_TYPE_BSS:
                lseg.setup_bss(seg.size)
            else:
                raise HunkParseError("Unknown Segment Type in BinImage: %d" % seg_type)
            # add relocs
            self._add_bin_img_relocs(lseg, seg)
            # add symbols
            self._add_bin_img_symbols(lseg, seg)
            # add debug info
            self._add_bin_img_debug_info(lseg, seg)
        return lsf

    @staticmethod
    def _add_bin_img_relocs(hunk_seg, seg):
        reloc_segs = seg.get_reloc_to_segs()
        hunk_relocs = []
        for reloc_seg in reloc_segs:
            seg_id = reloc_seg.id
            reloc = seg.get_reloc(reloc_seg)
            relocs = reloc.get_relocs()
            offsets = []
            for r in relocs:
                if r.get_width() != 2 or r.get_addend() != 0:
                    raise HunkParseError("Invalid reloc: " + r)
                offsets.append(r.get_offset())
            hunk_relocs.append((seg_id, offsets))
        if len(hunk_relocs) > 0:
            hunk_seg.setup_relocs(hunk_relocs)

    @staticmethod
    def _add_bin_img_symbols(hunk_seg, seg):
        sym_tab = seg.get_symtab()
        if sym_tab is not None:
            hunk_sym_list = []
            for sym in sym_tab.get_symbols():
                hunk_sym_list.append((sym.get_name(), sym.get_offset()))
            hunk_seg.setup_symbols(hunk_sym_list)

    @staticmethod
    def _add_bin_img_debug_info(hunk_seg, seg):
        debug_line = seg.get_debug_line()
        if debug_line is not None:
            for file in debug_line.get_files():
                src_file = file.get_src_file()
                base_offset = file.get_base_offset()
                dl = HunkDebugLine(src_file, base_offset)
                for e in file.get_entries():
                    offset = e.get_offset()
                    src_line = e.get_src_line()
                    flags = e.get_flags()
                    hunk_src_line = src_line | (flags << 24)
                    dl.add_entry(offset, hunk_src_line)
                hunk_seg.setup_debug(dl)

    def create_image_from_load_seg_file(self, lsf):
        """create a BinImage from a HunkLoadSegFile object"""
        bi = BinImage(BIN_IMAGE_TYPE_HUNK)
        bi.set_file_data(lsf)
        segs = lsf.get_segments()
        for seg in segs:
            # what type of segment to we have?
            blk_id = seg.seg_blk.blk_id
            size = seg.size_longs * 4
            data_offset = seg.seg_blk.data_offset
            data = seg.seg_blk.data
            if blk_id == HUNK_CODE:
                seg_type = SEGMENT_TYPE_CODE
            elif blk_id == HUNK_DATA:
                seg_type = SEGMENT_TYPE_DATA
            elif blk_id == HUNK_BSS:
                seg_type = SEGMENT_TYPE_BSS
            else:
                raise HunkParseError("Unknown Segment Type for BinImage: %d" % blk_id)
            # create seg
            bs = Segment(seg_type, size, data, data_offset)
            bs.set_file_data(seg)
            bi.add_segment(bs)
        # add relocations if any
        bi_segs = bi.get_segments()
        for seg in bi_segs:
            # add relocations?
            hseg = seg.file_data
            reloc_blks = hseg.reloc_blks
            if reloc_blks is not None:
                self._add_hunk_relocs(reloc_blks, seg, bi_segs)
            # add symbol table
            symbol_blk = hseg.symbol_blk
            if symbol_blk is not None:
                self._add_hunk_symbols(symbol_blk, seg)
            # add debug infos
            debug_infos = hseg.debug_infos
            if debug_infos is not None:
                self._add_debug_infos(debug_infos, seg)

        return bi

    @staticmethod
    def _add_hunk_relocs(blks, seg, all_segs):
        """add relocations to a segment"""
        for blk in blks:
            if blk.blk_id not in (HUNK_ABSRELOC32, HUNK_RELOC32SHORT):
                raise HunkParseError("Invalid Relocations for BinImage: %d" % blk.blk_id)
            relocs = blk.relocs
            for r in relocs:
                hunk_num = r[0]
                offsets = r[1]
                to_seg = all_segs[hunk_num]
                # create reloc for target segment or reuse one.
                rl = seg.get_reloc(to_seg)
                if rl is None:
                    rl = Relocations(to_seg)
                # add offsets
                for o in offsets:
                    r = Reloc(o)
                    rl.add_reloc(r)
                seg.add_reloc(to_seg, rl)

    @staticmethod
    def _add_hunk_symbols(blk, seg):
        """add symbols to segment"""
        syms = blk.symbols
        if len(syms) == 0:
            return
        st = SymbolTable()
        seg.set_symtab(st)
        for sym in syms:
            name = sym[0]
            offset = sym[1]
            symbol = Symbol(offset, name)
            st.add_symbol(symbol)

    @staticmethod
    def _add_debug_infos(debug_infos, seg):
        dl = DebugLine()
        seg.set_debug_line(dl)
        for debug_info in debug_infos:
            # add source line infos
            if isinstance(debug_info, HunkDebugLine):
                src_file = debug_info.src_file
                # abs path?
                pos = src_file.rfind('/')
                if pos != -1:
                    dir_name = src_file[:pos]
                    src_file = src_file[pos + 1:]
                else:
                    dir_name = ""
                base_offset = debug_info.base_offset
                df = DebugLineFile(src_file, dir_name, base_offset)
                dl.add_file(df)
                for entry in debug_info.get_entries():
                    off = entry.offset
                    src_line = entry.src_line & 0xffffff
                    flags = (entry.src_line & 0xff000000) >> 24
                    e = DebugLineEntry(off, src_line, flags)
                    df.add_entry(e)

class HunkLoadSegFile:
    """manage a LoadSeg() hunk file starting with HUNK_HEADER"""

    def __init__(self):
        self.hdr_blk = None
        self.segments = []

    def get_segments(self):
        return self.segments

    def add_segment(self, seg):
        self.segments.append(seg)

    def parse_block_file(self, bf):
        """assign hunk blocks into segments"""
        # get file blocks
        blks = bf.get_blocks()
        if blks is None or len(blks) == 0:
            raise HunkParseError("no hunk blocks found!")
        # ensure its a HUNK_HEADER
        hdr_blk = blks[0]
        if hdr_blk.blk_id != HUNK_HEADER:
            raise HunkParseError("no HEADER block found!")
        self.hdr_blk = hdr_blk
        # first round: split block list into sections seperated by END
        first = []
        cur = None
        for blk in blks[1:]:
            blk_id = blk.blk_id
            # split by END block
            if blk_id == HUNK_END:
                cur = None
            # add non end block to list
            else:
                # check validity of block
                if blk_id not in loadseg_valid_begin_hunks and 
                        blk_id not in loadseg_valid_extra_hunks:
                    raise HunkParseError("invalid block found: %d" % blk_id)
                if cur is None:
                    cur = []
                    first.append(cur)
                cur.append(blk)
        # second round: split list if two segments are found in a single list
        # this is only necessary for broken files that lack END blocks
        second = []
        for l in first:
            pos_seg = []
            off = 0
            for blk in l:
                if blk.blk_id in loadseg_valid_begin_hunks:
                    pos_seg.append(off)
                off += 1
            n = len(pos_seg)
            if n == 1:
                # list is ok
                second.append(l)
            elif n > 1:
                # list needs split
                # we can only split if no extra block is before next segment block
                new_list = None
                for blk in l:
                    if blk.blk_id in loadseg_valid_begin_hunks:
                        new_list = [blk]
                        second.append(new_list)
                    elif new_list is not None:
                        new_list.append(blk)
                    else:
                        raise HunkParseError("can't split block list")
        # check size of hunk table
        if len(hdr_blk.hunk_table) != len(second):
            raise HunkParseError("can't match hunks to header")
        # convert block lists into segments
        for l in second:
            seg = HunkSegment()
            seg.parse(l)
            self.segments.append(seg)
        # set size in segments
        n = len(second)
        for i in xrange(n):
            self.segments[i].size_longs = hdr_blk.hunk_table[i]
            self.segments[i].size = self.segments[i].size_longs * 4

    def create_block_file(self):
        """create a HunkBlockFile from the segments given"""
        # setup header block
        self.hdr_blk = HunkHeaderBlock()
        blks = [self.hdr_blk]
        sizes = []
        for seg in self.segments:
            size = seg.create(blks)
            sizes.append(size)
            # add HUNK_END
            blks.append(HunkEndBlock())
        # finally setup header
        self.hdr_blk.setup(sizes)
        # create HunkBlockFile
        return HunkBlockFile(blks)

class Relocate:
    """Relocate a BinImage to given addresses"""

    def __init__(self, bin_img):
        self.bin_img = bin_img

    def get_sizes(self):
        """return a list of the required sizes for all sections"""
        sizes = []
        for segment in self.bin_img.get_segments():
            size = segment.size
            sizes.append(size)
        return sizes

    def get_total_size(self, padding=0):
        """return the total size of all segments appended. useful for one large blob"""
        sizes = self.get_sizes()
        total = 0
        for s in sizes:
            total += s + padding
        return total

    def get_seq_addrs(self, base_addr, padding=0):
        """generate a sequence of addresses for continous segments in one blob"""
        sizes = self.get_sizes()
        addrs = []
        addr = base_addr
        for s in sizes:
            addrs.append(addr)
            addr += s + padding
        return addrs

    def relocate_one_block(self, base_addr, padding=0):
        total_size = self.get_total_size(padding)
        data = bytearray(total_size)
        addrs = self.get_seq_addrs(base_addr, padding)
        offset = 0
        segs = self.bin_img.get_segments()
        for segment in segs:
            self._copy_data(data, segment, offset)
            self._reloc_data(data, segment, addrs, offset)
            offset += segment.size + padding
        return data

    def relocate(self, addrs):
        """perform relocations on segments and return relocated data"""
        segs = self.bin_img.get_segments()
        if len(segs) != len(addrs):
            raise ValueError("addrs != segments")
        datas = []
        for segment in segs:
            # allocate new buffer
            data = bytearray(segment.size)
            self._copy_data(data, segment)
            self._reloc_data(data, segment, addrs)
            datas.append(data)
        return datas

    @staticmethod
    def _copy_data(data, segment, offset=0):
        # allocate segment data
        size = segment.size
        src_data = segment.data
        if src_data is not None:
            src_len = len(src_data)
            data[offset:src_len + offset] = src_data

    def _reloc_data(self, data, segment, addrs, offset=0):
        # find relocations
        to_segs = segment.get_reloc_to_segs()
        for to_seg in to_segs:
            # get target segment's address
            to_id = to_seg.id
            to_addr = addrs[to_id]
            # get relocations
            reloc = segment.get_reloc(to_seg)
            for r in reloc.get_relocs():
                self._reloc(segment.id, data, r, to_addr, to_id, offset)

    def _reloc(self, my_id, data, reloc, to_addr, to_id, extra_offset):
        """relocate one entry"""
        offset = reloc.get_offset() + extra_offset
        delta = self.read_long(data, offset) + reloc.addend
        addr = to_addr + delta
        self.write_long(data, offset, addr)

    @staticmethod
    def read_long(data, offset):
        d = data[offset:offset + 4]
        return struct.unpack(">i", d)[0]

    @staticmethod
    def write_long(data, offset, value):
        d = struct.pack(">i", value)
        data[offset:offset + 4] = d

def accept_file(li, filename):
    li.seek(0)

    bf = BinFmtHunk()
    tag = li.read(4)
    tagf = StringIO.StringIO(tag)

    if bf.is_image_fobj(tagf):
        return {'format': 'Amiga Hunk executable', 'processor': '68040'}
    else:
        return 0

def load_file(li, neflags, format):
    idaapi.set_processor_type('68040', ida_idp.SETPROC_LOADER)

    idaapi.cvar.inf.af = idaapi.AF_CODE | idaapi.AF_JUMPTBL | idaapi.AF_USED | idaapi.AF_UNK | 
                         idaapi.AF_PROC | idaapi.AF_LVAR | idaapi.AF_STKARG | idaapi.AF_REGARG | 
                         idaapi.AF_TRACE | idaapi.AF_VERSP | idaapi.AF_ANORET | idaapi.AF_MEMFUNC | 
                         idaapi.AF_TRFUNC | idaapi.AF_FIXUP | idaapi.AF_JFUNC | idaapi.AF_NULLSUB | 
                         idaapi.AF_NULLSUB | idaapi.AF_IMMOFF | idaapi.AF_STRLIT

    li.seek(0)
    data = li.read(li.size())

    bf = BinFmtHunk()
    fobj = StringIO.StringIO(data)
    bi = bf.load_image_fobj(fobj)

    rel = Relocate(bi)
    addrs = rel.get_seq_addrs(0x21F000)
    datas = rel.relocate(addrs)

    idaapi.add_entry(addrs[0], addrs[0], "start", 1)

    for seg in bi.get_segments():
        offset = addrs[seg.id]
        size = seg.size

        to_segs = seg.get_reloc_to_segs()
        for to_seg in to_segs:
            reloc = seg.get_reloc(to_seg)
            for r in reloc.get_relocs():
                offset2 = r.get_offset()
                rel_off = Relocate.read_long(datas[seg.id], offset2)
                addr = offset + rel_off + r.addend

                fd = idaapi.fixup_data_t(idaapi.FIXUP_OFF32)
                fd.off = addr
                fd.set(offset + offset2)

        idaapi.mem2base(str(datas[seg.id]), offset, seg.data_offset)
        idaapi.add_segm(0, offset, offset + size, 'SEG_%02d' % seg.id, seg.get_type_name())

    return 1

def move_segm(frm, to, sz, fileformatname):
    delta = to
    xEA = ida_fixup.get_first_fixup_ea()
    while xEA != idaapi.BADADDR:
        fd = ida_fixup.fixup_data_t(idaapi.FIXUP_OFF32)
        ida_fixup.get_fixup(xEA, fd)
        fd.off += delta

        if fd.get_type() == ida_fixup.FIXUP_OFF8:
            idaapi.put_byte(xEA, fd.off)
        elif fd.get_type() == ida_fixup.FIXUP_OFF16:
            idaapi.put_word(xEA, fd.off)
        elif fd.get_type() == ida_fixup.FIXUP_OFF32:
            idaapi.put_long(xEA, fd.off)

        fd.set(xEA)

        xEA = ida_fixup.get_next_fixup_ea(xEA)

    idaapi.cvar.inf.baseaddr = idaapi.cvar.inf.baseaddr + delta

    return 1

Ссылка на исходник: https://github.com/lab313ru/amiga_hunk_loader

Написать загрузчик для IDA, на самом деле, совершенно не сложно. Если вы «плюсовик» или немного умеете кодить на Python и, конечно же, обладаете большим терпением (а куда без него в реверс-инжиниринге?), сделать это можно за один вечер.

Основной проблемой в написании чего-либо под IDA является отсутствие нормальной справки, во многих вещах приходится разбираться самостоятельно. К счастью, разработчики уже делают кое-что в этом направлении, и доки теперь не те, что раньше.

Всем спасибо.

Автор: DrMefistO

Источник

* - обязательные к заполнению поля


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