Рубрика «terrain»
Делаем ландшафт на основе реальных данных
2025-05-19 в 5:27, admin, рубрики: MapBox, maps, OpenStreetMap, procedural generation, terrain, terrain render, генерация, графика, карты, ландшафт
Advanced Terrain Texture Splatting
2019-03-12 в 6:32, admin, рубрики: shaders, terrain, terrain render, unity3d, Алгоритмы, разработка игр
In this article I will explain a texture splatting algorithm which allows you to create more natural terrain. This algorithm may be used in shaders of 3D games as well as in 2D games.
